Part 42: Day 171: Love
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Music: Sacred Moon
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First order of business: Making Hi-Ethers. I make 10 of them since I have Munny to burn and you can just buy Ethers.
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The panels are mostly the same. I just added some items for insurance. I ended up not needing those Hi-Ethers.
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This is Phil's training with the Soldiers. The last one with Luxord is about Grandstander. I already corrected that update. Anyway, we've got over 200 points there.
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These rewards are time-limited. Once you progress to the next day (or days for those with optional missions), you won't be able to get them anymore. They're not important, but they are a nice incentive to talk to people.
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Our mission today is another boss battle
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Music: Waltz of the Diamond
Music: Dance of the Darling
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The dogs are here just to waste your time and magic.
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Cure Recipe and Hi-Potion.
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Same deal with this one.
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I have a newfound Love for Aero and Air-Tossed status effect since doing this LP. Remember, Air-Tossed enemies receive more damage and can't move until they land.
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Ether and Bronze.We're not getting the Ordeal Blazon now.
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The Heartless are in the place Xaldin said they would be, so let's go there.
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Sadly we can't do anything with the Beast. All we can do is grab the Unity Badge (it's the red thing in the distance) and go outside.
Boss: Infernal Engine
New Music: Vim and Vigor
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That...is certainly a big Heartless.
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I said "they" earlier because there's not just one Heartless.
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Don't worry, this isn't a Demon Wall battle. Roxas isn't actually in any danger of getting squished in this battle.
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So yeah, this is our boss. It reminds me of the Hi Ho Tank in Chrono Cross. Fuck those dwarves
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Despite the large Heartless, the hitbox is very small. It's only in the middle part.
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As for its attacks, it can send rolling exploding barrels at you. Just block and you'll be fine. Perfect Block might be useful since it nullifies recoil from blocking, but we don't need it.
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Between attacks (and during some), the Archers on top will fire arrows at Roxas. We can see the target, and avoiding them is as easy as moving out of it. Those arrows deal very little damage, but they can inflict Jolt and interrupt your combo. So basically it's more annoying than dangerous.
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Its next attack is a hammer. It pounds at the area in front of it. It pounds either 15 times or until Roxas gets hit by it. Whichever comes first. We can just hide in the corner of the bridge, but we still have to contend with the arrows.
I should note that the Infernal Engine will move forward between attacks but will move backward if Roxas hits it with a combo finisher. Normally, it will stop during attacks, but not this one. So, yeah. This is its most hard-to-avoid attack. It will move backwards a lot after (and only after) we managed to avoid getting hit.
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If the Infernal Engine is far enough, it will charge. You can hit it during this time for extra damage. Just do one or two combo and then get away from there, probably doing magic once you're safe because...
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This attack hurts and will kill Roxas (or trigger Auto-Life). Just go back after two combos. Phantom Gear has 3-hit air combo while Duel Gear and Chrono Gear+ just has 2-hit, so it's a better choice for this boss (in addition to its stats).
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This is me hiding in a corner and getting pelted by arrows. Yeah, the hammer and arrows suck.
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If the Infernal Engine managed to get near enough (somehow), it'll shoot cannons.
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Block it and it'll kill an Archer instead. Kill all 3 Archers and it will stop shooting. You can't kill the archers otherwise, since they're not targetable.
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After that, it'll send out a box.
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It has 3 Soldiers, which is a joke at this point. After that, it'll attack normally, but you're free from the archers.
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However, the Archers will respawn after it does the charging attack. You can just kill one of them to prevent respawning but still reduce the rate of fire, but I didn't bother.
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And that's it. There's no phases to this boss, which kinda makes it a little boring. The difficulty makes up for it, though I still rank Antlion a better boss overall.
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The Infernal Engine screams (for a given definition of scream)
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And it falls apart, adding its heart to Kingdom Hearts.
Video stops here
Music: Waltz of the Diamond
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Ha ha ha not yet.
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The game puts the Ordeal Badge at the end of the bridge, inaccessible with Infernal Engine around. And you have to grab it now, since the mission will end after leaving this area. Oh, and the camera after this scene points at the entrance, making this badge easy to miss.
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Oh no! I don't get to use Honest John's portrait this time!
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Pictured: Belle and Beast's first meeting (in this game).
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I was thinking about how Belle knew that the Heartless are gone, but it's probably because she saw the Heart floating out.
Of course, it brings up another question about why she didn't wonder more about it. Probably because Beast is a more important and they talk about it offscreen?
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I...guess that's true? Kinda? In certain point of view?
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Why can't our boss be like that
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I think the thread's theory about Xaldin being a yandere hits the mark.
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Of course it is! You could've helped us fight the Infernal Engine!
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Music: At Dusk, I Will Think of You...
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Twilight Station Tower: 35
Sea-Salt Ice Cream: 66
This time it's Roxas who refrains from eating.
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Axel: And it's not gonna be me because I'm a Nobody!
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Roxas, you're better off asking literally any other character in the worlds you visited. Yes, I'm including White Rabbit and Doorknob.
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I can't resist.
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Actually, there are steps. It's like this:
Step 0. Strangers
Step 1. Acquaintances
Step 2. Friends
Step 3A. Lovers
Step 3B. Best Friends (aka Friendzone)
There's more but you get the point.
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Kingdom Hearts.png
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Music: Crossing the Finish Line
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We got Cura!
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New reports:
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